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Capitalism's grow-or-die imperative stands radically at odds with ecology's imperative of interdependence and limit. The two imperatives can no longer coexist with each other; nor can any society founded on the myth that they can be reconciled hope to survive. Either we will establish an ecological society or society will go under for everyone, irrespective of his or her status.

Ursla Le Guin (1929-2018)

On the Future of the Left, Motherboard, February 4, 2015)

Sockit!

Choice Card: Sockit!
Target:
Variable
Age:
younger children and up
Duration:
3 minutes & up
Class Size:
Small group and up
Energy Level:
high
Type:
Active monster game
Equipment:
old sock (one or more)
tag
pairwork
chase
escape

Procedure:

This is a free for all tag game. One or more players become it - a Sockit. Each Sockit has an old sock. The Sockits move around the playing space trying to tag the other players. If a player is tagged they swap roles.

Unlike One Step Forward there is no safe area. Two or more players can make a temporary refuge by joining hands and performing a preselected dialogue or song. As soon as the song or dialogue is complete the players must break apart an look for new partners to create a new refuge. Players forming a refuge may break apart at any time but must find new partners to make a refuge again.

Notes:

  1. Make sure everyone knows the dialogue or song to be used. It's best to use this game to review material rather than learn new stuff.
  2. Before playing the game for the first time demonstrate how to create a refuge.
  3. Sockits are not allowed to throw socks to tag players unless this variation is agreed before hand.
  4. A good-size clear space is required for this game - make sure to establish the boundaries of the playing area.
  5. Set a time-limit!
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