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Communities have always recognized two things. First, that which we need for survival should never belong to an individual. It should be the common wealth. Second, it should be managed as the common wealth. Therefore, community structures of responsibilities have to be put in place.

Vandana Shiva

Water Wars

Sockit!

Choice Card: Sockit!
Target:
Variable
Age:
younger children and up
Duration:
3 minutes & up
Class Size:
Small group and up
Energy Level:
high
Type:
Active monster game
Equipment:
old sock (one or more)
tag
pairwork
chase
escape

Procedure:

This is a free for all tag game. One or more players become it - a Sockit. Each Sockit has an old sock. The Sockits move around the playing space trying to tag the other players. If a player is tagged they swap roles.

Unlike One Step Forward there is no safe area. Two or more players can make a temporary refuge by joining hands and performing a preselected dialogue or song. As soon as the song or dialogue is complete the players must break apart an look for new partners to create a new refuge. Players forming a refuge may break apart at any time but must find new partners to make a refuge again.

Notes:

  1. Make sure everyone knows the dialogue or song to be used. It's best to use this game to review material rather than learn new stuff.
  2. Before playing the game for the first time demonstrate how to create a refuge.
  3. Sockits are not allowed to throw socks to tag players unless this variation is agreed before hand.
  4. A good-size clear space is required for this game - make sure to establish the boundaries of the playing area.
  5. Set a time-limit!
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